Of course, that’s not a bad thing, as the combat was already a huge step up from Trails of Cold Steel II. Getting to the gameplay, not much has really changed from Trails of Cold Steel III. Luckily, there’s an option to automatically advance it. It sort of starts the pacing off on a sour note, especially when some of the dialogue asks for player input. Right from the start, it took roughly half an hour of exposition just to finally gain control of a character. Just the amount of exposition in the game itself is a bit alarming. While it helps to refresh our memories, it does make things a bit redundant.
This sometimes brings up short flashback images and even nostalgic dialogue. It’s an interesting presentation to maintain at this point, and characters often reference events from previous games. So while it’s nice to have the highlights of the plot and characters, there’s still some missing information without having experienced the stories yourself.ĭespite this being the conclusion of a tetralogy, Trails of Cold Steel IV treats every character like you’re meeting them for the first time, much like the previous game. These characters bately get any mention in the backstory log, which makes it feel somewhat incomplete. This becomes very apparent right from the start when you’re given control of heroes from Zero no Kiseki and Ao no Kiseki, also known as the Crossbell arc, two entries of the franchise that never got an official localization. While the game provides an extensive backstory log to read, it doesn’t seem to be enough this time. While we once said that Trails of Cold Steel III is fine for newcomers, it becomes very clear that this isn’t the case for the finale. With that in mind, we really don’t recommend starting with Trails of Cold Steel IV. If you’ve started from the first game and made it all the way here, this should be no surprise for you. The Trails of Cold Steel games are not short, and Trails of Cold Steel IV is no exception with over 80 hours of content. They’ll just have to earn it by getting through an extensive amount of plot to rescue him. While battling his demons puts him in immense torment for a good portion of the game, players will get to play as the Ashen Chevalier again. Perhaps the most worst off is the Trails of Cold Steel hero, Rean Schwarzer, who is now captured while fighting a curse inside him. The Trails saga features dozens of key characters, and some of them are in better shape than others. As for how the Trails of Cold Steel III ending effects our protagonists… well they’re sort of in shambles. After a tragic event, citizens are being called to arms and drafted to fight in a war that could be devastating for everyone. The story throws you right into the thick of things, letting players see the start of a war. Even though this is the fourth entry, Trails of Cold Steel IV really feels like an extension of Trails of Cold Steel III. The Legend of Heroes: Trails of Cold Steel IV takes place right after the events of the previous game. There’s a lot of big plot elements, so for this review, we’ll do our best to avoid spoiling things. It’s a pretty big ending, but it will still take you a long time to reach it. Now, after seven years, that arc has come to a conclusion with The Legend of Heroes: Trails of Cold Steel IV. Luckily, the story does get broken down into arcs, including the more recent Trails of Cold Steel arc. As one ongoing story, it’s quite the endeavor to take the entire lore in.
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Nihon Falcom’s The Legend of Heroes series has been going for over three decades. In a world where JRPGs like Final Fantasy and Persona have separate stories between titles, one JRPG has boldly kept a continuous story for years.